Showing posts with label mobile. Show all posts
Showing posts with label mobile. Show all posts

Saturday, September 5, 2009

Cell phone Karaoke and Symphonies

I'm attached to my cell phone because it keeps me connected to the world but more and more because of all the cool things it does. In fact, I would say that I use my phone as a speaking device only 15% (or less) of all applications. I’m imagining the day when I'll leave the house with only my cell phone and a tube of lipstick. It will be my method of payment, the electronic key to my home, the device that starts the ignition in my car and opens the garage door automatically.


Some of the most innovative applications of the cell phone as social device are related to music making. There’s a whole new “genre” of music that the cell phone is inspiring, making the creation and perhaps even the enjoyment of music more accessible to generations who don’t have the access (or patience) to master a traditional instrument like the flute or violin.


Yet cell phones create both order and disorder. They can be very disruptive, annoying and downright rude. A professor of music from the Indiana University, David Baker, recently premiered the Concertino for Cell Phones and Orchestra. He wanted to illustrate how cellular phones create both order and disorder in our society. "All man-made devices can be used for good and for bad," says Baker, who has been nominated for both a Pulitzer Prize and a Grammy. He adds that while cell phones are great for keeping in touch and getting help in emergencies, they're also very disruptive. The orchestra will alternate between using the cell phones melodiously and as interrupting, annoying rings.



Creating music and disruption has also been used in a fun way by Improv Everywhere who create flashmob events around the world.



Music is social - it brings people together; it's something we love to share. These new innovations will open up a whole new world of applications and creativity.

For other videos on cell phone music making , check out Mashable.

Thursday, July 9, 2009

State Farm Insurance and the tale of the moonwalking crazy pink bunny

Last week I wrote about smartphones. Since one out of seven minutes of media consumption today is through mobile devices, this is an important communications platform for brands. With mobile usage expected to grow by 60 percent over the next two years, marketers should be thinking about how they can leverage these devices to build the brand and drive the business.

Mobile advertising is certainly one avenue marketers can pursue. According to new research from IPG's Universal McCann and AOL, mobile users are surprisingly accepting of advertising. Amongst 1800 respondents polled, 38 percent said they had taken action based on mobile ads. Almost 30 percent said mobile ads had led them to share information, while 22 percent said mobile ads had influenced a purchase decision.."

However, Forrester Research isn’t as bullish as the AOL folks who commissioned the study referenced above, citing hurdles such as complexity around metrics, carrier relationships and limited consumer mobile data use as stifling mainstream mobile marketing today. The firm doesn't expect mobile spending to pick up until mid-2011 as brands continue to rely on more established avenues for marketing products and services.

Advertising complexities aside, what I continue to find promising for brands are mobile apps; where you are building something of value that your target actually wants to download. Mobile apps are a great example of permission based or “inbound” marketing, something that does not buy you immediate eyeballs but builds more meaningful relationship with your users. All sorts of brands are experimenting with mobile apps as it's an area rich in possibilities for building loyalty and driving sales.

Recently the savvy (e)retailer Best Buy introduced Best Buy Weekly Deals, a mobile app designed for the iPhone and iPod Touch. Once the app is downloaded, users can view weekly deals and mobile-only specials and find the nearest Best Buy store. A mobile app can offer a richer, faster customer experience than a mobile commerce web site because many of the features and design elements are stored on the smartphone. This means that these elements do not have to be regularly downloaded from servers, and because an app can integrate with smartphone features such as an address book or GPS navigation, it can greatly enhance functionality.

And then there is State Farm and the tale of the moonwalking crazy bunny. State Farm has recently introduced an iPhone app that acts as a "pocket insurance agent" allowing you to submit a claim directly, with pictures and details, the moment you're in an accident. Now, I don’t personally expect to have an accident happen frequently enough to have an insurance app taking up valuable storage space on my iPhone, but perhaps some do and will covet this app.



However, it’s not the app that I have an issue with – it’s the ad campaign. State Farm is attempting to offer convenience and build trust by “being there” with this app, however, their advertising is totally out of brand character. The ad features a pink bunny that goes berserk and dismantles a guy's car in a parking lot. While this is happening, the car owner is sitting in the car using the app to send in the damage report.

I don’t know about you, but I'm scared

Who’s in charge of brand strategy over there?